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	<title>Weapon Mastery - Revision history</title>
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	<updated>2026-04-14T10:16:46Z</updated>
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		<updated>2024-01-16T13:32:58Z</updated>

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		<author><name>Administrator</name></author>
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		<id>https://ragnagoats.net:443/wiki/index.php?title=Weapon_Mastery&amp;diff=1278&amp;oldid=prev</id>
		<title>iw&gt;SoulEclipse: /* Information */</title>
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		<updated>2008-10-16T04:21:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Information&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Definition ==&lt;br /&gt;
Weapon Masteries give a special kind of ATK that is added on at the end of all attacks, but before card and elemental modifiers. For example, if you have a Hydra card in your weapon and a Weapon Mastery that gives +40 attack, you will gain an additional (40 x 20%) 8 Weapon Mastery ATK against demi-humans, for a total of 48 Weapon Mastery ATK per hit. &lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
The damage gained from Weapon Masteries bypasses defense and vit reduction, as can be demonstrated by the damage formula:&lt;br /&gt;
&lt;br /&gt;
((Weapon Attack * Size Modification + Base Attack) * Skill Modifier * Def Reduction + Refining Bonus + Vit Reduction + Weapon Masteries) * Weapon Element Modifier * Card Modifiers &lt;br /&gt;
&lt;br /&gt;
*Many Weapon Masteries require a certain type of weapon to be equipped to work. For example, Spear Mastery will only give +[[ATK]] if the user is wielding a spear. Likewise, Sword Mastery only adds +ATK if the user is wielding a one-handed sword or dagger. [[Aura Blade]], however, gives un-restricted Weapon Mastery ATK (works with all weapons). &lt;br /&gt;
*While most Weapon Masteries are Passive Skills, there are some Active Skills like Aura Blade that give its user Weapon Mastery ATK when the skill is activated. &lt;br /&gt;
*Because Weapon Masteries are added at the end of every attack (but before card and elemental modifiers) they are not effected by skill modifiers. [[Bash]] Lv. 10 will not multiply Weapon Mastery ATK by 400%, and [[Sonic Blow]] will not multiply Katar Mastery ATK by 800%: the mastery damage is added on once at the end. However, Weapon Mastery ATK can be counted more than once on certain skills. Since [[Bowling Bash]] hits twice, the Weapon Masteries are counted once for each hit, for a total of two times. This also applies to [[Pierce]] when Pierce hits two or three times. &lt;br /&gt;
*Weapon Masteries will not add damage to skills that are unaffected by weapon ATK, such as [[Martyr&amp;#039;s Reckoning]]. &lt;br /&gt;
*Some skills ignore Weapon Masteries, like [[Grand Cross]].&lt;br /&gt;
&lt;br /&gt;
== List of Masteries ==&lt;br /&gt;
*[[Axe Mastery]] &lt;br /&gt;
*Coins &lt;br /&gt;
*[[Dagger Throwing Practice]] &lt;br /&gt;
*[[Dance Lessons]]&lt;br /&gt;
*[[Iron Fists]] &lt;br /&gt;
*[[Katar Mastery]] &lt;br /&gt;
*[[Mace Mastery]]&lt;br /&gt;
*[[Music Lessons]] &lt;br /&gt;
*[[Spear Mastery]] &lt;br /&gt;
*[[Sprint]] &lt;br /&gt;
*[[Study]] &lt;br /&gt;
*[[Sword Mastery]] &lt;br /&gt;
*[[Throw Shuriken]] &lt;br /&gt;
*[[Two-Handed Sword Mastery]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>iw&gt;SoulEclipse</name></author>
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