Swordman: Difference between revisions
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|jobBase=Novice | |jobBase=Novice | ||
|jobType=First | |jobType=First | ||
|changesAt= | |changesAt=Izlude | ||
|skills=10 | |skills=10 | ||
|skillPoints=70 | |skillPoints=70 | ||
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After reading King Tristan 3rd's official notice recruiting adventurers, swordmen join with the hope of becoming ever stronger. Equipped with strong armor and weapons, the brave swordman joins the world of adventure. | After reading King Tristan 3rd's official notice recruiting adventurers, swordmen join with the hope of becoming ever stronger. Equipped with strong armor and weapons, the brave swordman joins the world of adventure. | ||
==Jobchange Guide== | ==Jobchange Guide== | ||
{{:Swordman Job Change Guide}} | {{:Swordman Job Change Guide}} | ||
== Equipment == | == Equipment == | ||
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''See [[Knight#Skills|Knight Skills]] or [[Crusader#Skills|Crusader Skills]] for second class skills.'' | ''See [[Knight#Skills|Knight Skills]] or [[Crusader#Skills|Crusader Skills]] for second class skills.'' | ||
{| class=" | {| class="wikitable sortable" | ||
|- | |- | ||
! Skill !! Description !! Levels !! Type | ! Skill !! Description !! Levels !! Type | ||
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====Quest Skills==== | ====Quest Skills==== | ||
{| class=" | {| class="wikitable" | ||
|- | |- | ||
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest | ! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest | ||
Latest revision as of 21:31, 5 February 2024
| Job Base: | Novice | ||||
| Job Type: | First | ||||
| Changes At: | Izlude | ||||
| Number of Skills: | 10 | ||||
| Total Skill Points: | 70 | ||||
| Total Quest Skills: | 3 | ||||
| Job Bonuses | |||||
| STR | AGI | VIT | INT | DEX | LUK |
| +7 | +2 | +4 | +0 | +3 | +2 |
Overview
Swordmen are honest and as stubborn as the strong waves of the ocean. With strong physical attacks, defense, and a sense of command, a Swordman can become a headstrong leader to others. Swordmen continuously train to gain more skill and strength.
After reading King Tristan 3rd's official notice recruiting adventurers, swordmen join with the hope of becoming ever stronger. Equipped with strong armor and weapons, the brave swordman joins the world of adventure.
Jobchange Guide
3. First Map: A simple map. Just walk to the other side. If you fall you will be sent back to the beginning. 4. Second Map: This map involves two parallel bridges. Take your time and be careful not to fall off. You don't have to hold the mouse button down to walk. 5. Third Map: Similar to the first map except for the upper and lower levels. The lower level has a darker color than the upper level. Take your time and click carefully to get to the lower level. ~At the point where there is a gap in the top level, simply click on the lower level, and you will jump down. Then do the same to get back up. 6. After exiting the test maps, speak to the large in the main room to become a Swordman.
EquipmentSwordmen can use many weapons in RO, but only a few of them are suggested for use. The equipment and weapons will change once the Swordman has become a Knight or Crusader.
Class DataSkillsSee Knight Skills or Crusader Skills for second class skills.
Quest Skills
Job BonusesThe bonus to stats given for each job level are listen in the below table.
ASPD
External Links
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